After 20 years, Space Paranoids finally became a reality. In 1982, when TRON came out, such 3D graphics — as seen in the fictional game — were impossible to create on the computers of the day. For TRON: Legacy Flynn’s Arcade was re-created in the California Adventure Theme Park and put alongside many vintage arcade machines. From what I could tell Space Paranoids was recreated by housing a more modern computer within an arcade shell using an LCD monitor for the display. It now resides in Starcade located in Tomorrowland at the Disneyland Theme Park.
“Glory to the first female cosmonaut!” reads the top poster. June 16 marks the 50th anniversary of Valentina Tereshkova’s trip to space, the first woman to make the leap beyond Earth.
Remnants of the Ancient Circuit Boards
The found object is an often over-looked tool of inspiration. With a little bit of imagination, any found object can be used to create a work of art that reinterprets ideas of waste, recycling, or the effect our consumerist culture has on the environment.
Artist Peter McFarlane uses found objects to create sculptures that mimic Native imagery or, to create circuit board landscapes of our urban jungle. The artist does not limit himself with being selective with his found objects; all materials are used. The use of computer waste is specifically relevant to the artist’s work, because it is one of the most common objects that we throw away now. These man-made electronic devices are becoming our modern-day fossils.
And McFarlane sees that. His circuit board fossils can be seen as a response to the way in which we change the history of the world with our waste. Where we once stumbled upon great discoveries of new species and long-dead prehistoric beasts, we are now more likely to dig up circuit boards from 80’s made computers. These pieces are both commentaries on our lifestyles, and how nothing, not even new technology, can withstand the decaying of time.
Classic Ads: Rush’n Attack
Rush’n Attack, originally released in Japan and Europe as Green Beret, is an action/platform arcade game released by Konami in 1985. It is remembered for its Cold War setting and its reliance on the player using a knife to dispatch enemies. A sequel was released for the arcades titled M.I.A.: Missing in Action in 1989. [Wiki]
More from the awesome
Museum of Soviet Arcade Machines
you can virtually disassemble the machines and play the games!
Designed by Postlerfergusun from London for the Papafoxtrot line of toys, these tiny models of satellites capture the marvel of today’s global (and extra-terrestrial) infrastructure. At 32 bucks a pop from the Ghostly store, the price isn’t too shabby.